![]() ![]() I'm not even sure that the Disney version is real, but I'd give it a higher likelihood. Though both stories could be true, it's also possible that somebody familiar with the Disney story created another narrative based on it. designed to provide reasonable protection against such interference in a residential. So what they did was to distract the art directors from making other changes, they would automatically put hair on the arms of each character. Through the Game Options Menus, Battle Chess can go from a fun game for. > So what they realized after working with these art directors - that what they hated the most was anything added to the character, especially hair on the arms 'cause this is, you know, '30s and '40s. And they would go to their art directors, and their art directors would change something constantly even though they thought it was their best work. And when the lead animators would make concept designs, meaning, like, character development, they'd be so proud of these characters. > So the story goes that probably a long while ago - probably in the '30s or '40s - they had a lead animators, but they also had creative directors. It's suspiciously similar to the "hairy arms" of Disney lore: Warhammer 40000: Regicide Meet my new gaming obsession: battle chess By Tom Senior published 8 July 2020 Bringing fancy animations to an ancient game. Chess match at the River of Destiny, the Huanghe: board of XiangQi in battle-field style (design by ShaolinChess, Germany photo taken by: Christoph Harder). ![]()
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